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Quoting: Purple Library GuyThis won't happen.īut, wouldn't it be cool if this were installed on the Steam Deck by default, Valve could get some of the developers of these games to put them up for sale on Steam (just ones that work pretty well), and the games kind-of-automatically used this the way Windows games use Proton, or at least it could be picked as an option like Boxtron? Maybe with a game-view option that would let you look through just PS3 games if you wanted? Some truly exceptional work being done on RPCS3, especially when you take into account their previous announcement back in October about it now booting every game (not all playable though).
As for the rest of the Ratchet and Clank games, increasing VBlank will uncap the frame limit on it's own, so you can enjoy the whole series with no in-game frame limit! If you want to learn more about VBlank, check out this video:
Along with kd-11's work, patch guru has been busy creating patches to uncap the framerates in Tools of Destruction, Quest for Booty, and A Crack in Time. Recently, kd-11 improved RPCS3's immediate mode rendering and linear cubemap decoding which fixed broken lighting in many Insomniac games, and fixed dynamic shadows in Naughty Dog games and a handful of other titles. YouTube videos require cookies, you must accept their cookies to view.